(2026). The Impact of Gamified Teaching on Undergraduate Nursing Students’ Disaster Nursing Competence, Self-Efficacy, and Self-Directed Learning Ability: Quasi-Experimental Study. JMIR Serious Games.
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Chicago Style (17th ed.) Citation
"The Impact of Gamified Teaching on Undergraduate Nursing Students’ Disaster Nursing Competence, Self-Efficacy, and Self-Directed Learning Ability: Quasi-Experimental Study."
JMIR Serious Games 2026.
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MLA (9th ed.) Citation
"The Impact of Gamified Teaching on Undergraduate Nursing Students’ Disaster Nursing Competence, Self-Efficacy, and Self-Directed Learning Ability: Quasi-Experimental Study."
JMIR Serious Games, 2026.
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Warning: These citations may not always be 100% accurate.