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COLAB: social context and user experience in collaborative multiplayer games

Recent studies have shown that the social context in which people play digital multiplayer games has an effect on their experience. Whether co-players are in the same location ("co-located") or in different locations ("mediated") changes how they interact with the game and with one another. We set o...

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Main Author: Terblanche, Marcel
Other Authors: Blake, Edwin H
Format: Thesis
Language:English
Published: Department of Computer Science 2018
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access_status_str Open Access
author Terblanche, Marcel
author2 Blake, Edwin H
author_browse Blake, Edwin H
Terblanche, Marcel
author_facet Blake, Edwin H
Terblanche, Marcel
author_sort Terblanche, Marcel
collection Thesis
description Recent studies have shown that the social context in which people play digital multiplayer games has an effect on their experience. Whether co-players are in the same location ("co-located") or in different locations ("mediated") changes how they interact with the game and with one another. We set out to explore how these complex psychological dynamics played out in a collaborative multiplayer game, since most of the research to date has been focused on competitive gameplay scenarios. To this end, we designed a two-player puzzle-based gaming apparatus called COLAB, implementing specific features that have been proven to foster collaboration and preclude competition between players. The independent variable was player location; the dependent variable was game experience, as measured by the Social Presence in Gaming Questionnaire and the Game Experience Questionnaire, two comprehensive self-report instruments. We found a significant difference in the game experiences of players collaborating in the same location versus players collaborating in different locations. Specifically, co-located players of the collaborative game experienced significantly higher scores for negative experience than mediated players did, while mediated players experienced significantly higher levels of three key game-experience measures: positive affect, immersion, and flow.
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institution University of Cape Town (South Africa)
language eng
last_indexed 2026-06-10T12:34:14.045Z
license_str Not specified — see source repository
provenance_str_mv Harvested via OAI-PMH from UCTD — University of Cape Town Open Access Repository
publishDate 2018
publishDateRange 2018
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publisher Department of Computer Science
publisherStr Department of Computer Science
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source_str UCTD — University of Cape Town Open Access Repository
spelling oai:open.uct.ac.za:11427/27308 COLAB: social context and user experience in collaborative multiplayer games Terblanche, Marcel Blake, Edwin H Computer Science Recent studies have shown that the social context in which people play digital multiplayer games has an effect on their experience. Whether co-players are in the same location ("co-located") or in different locations ("mediated") changes how they interact with the game and with one another. We set out to explore how these complex psychological dynamics played out in a collaborative multiplayer game, since most of the research to date has been focused on competitive gameplay scenarios. To this end, we designed a two-player puzzle-based gaming apparatus called COLAB, implementing specific features that have been proven to foster collaboration and preclude competition between players. The independent variable was player location; the dependent variable was game experience, as measured by the Social Presence in Gaming Questionnaire and the Game Experience Questionnaire, two comprehensive self-report instruments. We found a significant difference in the game experiences of players collaborating in the same location versus players collaborating in different locations. Specifically, co-located players of the collaborative game experienced significantly higher scores for negative experience than mediated players did, while mediated players experienced significantly higher levels of three key game-experience measures: positive affect, immersion, and flow. 2018-02-05T13:04:30Z 2018-02-05T13:04:30Z 2017 Master Thesis Masters MSc http://hdl.handle.net/11427/27308 eng application/pdf Department of Computer Science Faculty of Science University of Cape Town
spellingShingle Computer Science
Terblanche, Marcel
COLAB: social context and user experience in collaborative multiplayer games
thesis_degree_str Master's
title COLAB: social context and user experience in collaborative multiplayer games
title_full COLAB: social context and user experience in collaborative multiplayer games
title_fullStr COLAB: social context and user experience in collaborative multiplayer games
title_full_unstemmed COLAB: social context and user experience in collaborative multiplayer games
title_short COLAB: social context and user experience in collaborative multiplayer games
title_sort colab social context and user experience in collaborative multiplayer games
topic Computer Science
url http://hdl.handle.net/11427/27308
work_keys_str_mv AT terblanchemarcel colabsocialcontextanduserexperienceincollaborativemultiplayergames