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Evaluating the user-experience of existing strategies to limit video game session length

Digital video games are an immensely popular form of entertainment. The meaningful positive experiences that games facilitate are fundamental to the activity; players are known to invest a lot of time playing games in search of those experiences. Digital games research is polarized. Some studies fin...

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Bibliographic Details
Main Author: Davies, Bryan
Other Authors: Blake, Edwin
Format: Thesis
Language:English
Published: Department of Computer Science 2019
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