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The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain

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Published in:Studies in Media and Communication
Format: Online Article RSS Article
Published: 2026
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container_title Studies in Media and Communication
description
discipline_display Communications
discipline_facet Communications
format Online Article
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genre Journal Article
id rss_article:106403
institution FRELIP
journal_source_facet Studies in Media and Communication
last_indexed 2026-07-27T03:40:42.686Z
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
Communications
General
Communications
sub_discipline_display General
sub_discipline_facet General
subject_display Communications
General
Communications
subject_facet Communications
General
Communications
title The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_alt El impacto de la utilización de videojuegos en los planes de medios: Estudio de caso de empresas del sector privado en Bahréin
L'impact de l'utilisation des jeux vidéo dans les plans médias : étude de cas d'entreprises du secteur privé à Bahreïn
O Impacto da Utilização de Videojogos em Planos de Media: Estudo de Caso de Empresas do Setor Privado no Bahrein
title_auth The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_es_txt El impacto de la utilización de videojuegos en los planes de medios: Estudio de caso de empresas del sector privado en Bahréin
title_fr_txt L'impact de l'utilisation des jeux vidéo dans les plans médias : étude de cas d'entreprises du secteur privé à Bahreïn
title_full The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_fullStr The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_full_unstemmed The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_pt_txt O Impacto da Utilização de Videojogos em Planos de Media: Estudo de Caso de Empresas do Setor Privado no Bahrein
title_short The Impact of Utilising Video Games in Media Plans: Case Study of Private Sector Companies in Bahrain
title_sort the impact of utilising video games in media plans: case study of private sector companies in bahrain
topic Communications
General
Communications
url https://redfame.com/journal/index.php/smc/article/view/8398