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Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention

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Bibliographic Details
Published in:Journal of Literature, Languages and Linguistics
Format: Online Article RSS Article
Published: 2026
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container_title Journal of Literature, Languages and Linguistics
description
discipline_display Language and Literature
discipline_facet Language and Literature
format Online Article
RSS Article
genre Journal Article
id rss_article:66680
institution FRELIP
journal_source_facet Journal of Literature, Languages and Linguistics
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
Language and Literature
General
Language and Literature
sub_discipline_display General
sub_discipline_facet General
subject_display Language and Literature
General
Language and Literature
Language and Literature
General
Language and Literature
subject_facet Language and Literature
General
Language and Literature
title Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_auth Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_full Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_fullStr Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_full_unstemmed Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_short Gamified Learning for Medical English: Using Kahoot and Quizlet to Enhance Engagement and Retention
title_sort gamified learning for medical english: using kahoot and quizlet to enhance engagement and retention
topic Language and Literature
General
Language and Literature
url https://iiste.org/Journals/index.php/JLLL/article/view/63853