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ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education

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Bibliographic Details
Published in:Journal of on Interactive Systems
Format: Online Article RSS Article
Published: 2026
Subjects:
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container_title Journal of on Interactive Systems
description
discipline_display Electrical and Electronics
discipline_facet Electrical and Electronics
format Online Article
RSS Article
genre Journal Article
id rss_article:74477
institution FRELIP
journal_source_facet Journal of on Interactive Systems
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
Electrical and Electronics
General
Electrical and Electronics
sub_discipline_display General
sub_discipline_facet General
subject_display Electrical and Electronics
General
Electrical and Electronics
Electrical and Electronics
General
Electrical and Electronics
subject_facet Electrical and Electronics
General
Electrical and Electronics
title ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_auth ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_full ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_fullStr ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_full_unstemmed ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_short ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education
title_sort reqjourney: engaging students with a 2d metaverse serious game for software requirements education
topic Electrical and Electronics
General
Electrical and Electronics
url https://journals-sol.sbc.org.br/index.php/jis/article/view/5403